GameVars, GRY, Logiczno-zręcznościowe, Luxor Quest For The After Life Portable, PortableTurk Apps Files, Luxor, ...

[ Pobierz całość w formacie PDF ]
SafeRegionZoomParam 0.5NovaVideoSystemWindowPos ( -1, -1 )IsTheInitialRunOfTheGame falseRenderMaxAspect 1.5RenderMinWidth 800RenderMinHeight 600DetailLevel 1CommandHistoryDepth 20ConsoleMouseWheelScrollIncrement 4ConsoleKeyboardScrollStepSize 8UseUnixTabCompletion falseMinFontHeightScale 0.25PlayTimer 18442.9PlayCinematics falseLoadingScreenVelocity 3FloatingGameTextDropShadowOffset ( 1, 1 )FloatingGameTextScale 24FloatingGameTextLifetime 1.5FloatingGameTextRelativeEndPosition ( 0, -25 )FloatingGameTextFadeTime 0.25ReverseTargetVelocity 100CrushBonusChancePerBall 0.1TrainAcceleration 200BattleTrainAcceleration 200TrainHighAcceleration 800LosingTargetVelocity 1000ChainReactionPullbackAcceleration 700ChainReactionPullbackVelocityPerMatch 340ChainReactionMaxPullbackVelocity 1000PiecesComeToRestAcceleration 200PowerupPointsPerPiece 100ShadowPower 0.6ShadowOffset 0.3ShadowTransparency 64BallReflectionAlpha 0.5BallReflectionOffset 0.333AngleSpeedMultiplierMaxAngle 25VelocityTurnSpeedMultiplierNormalSpeed 30MaxTurnSpeedInDegreesPerSecond 120CosmeticScale 1.08ForceBallForce 1000ForceBallMass 1WedgeForceModifier 1PieceInsertSpeed 200PieceFastInsertMultiplier 3FallingCatchableStartingMinVelocity 150FallingCatchableStartingMaxVelocity 250TreasureMultiplier 2ShowPlayerMarkers falseShowTrainPieceDebug falseReflectorBonusMultiplier 3NumGemsToSpawnOnDestroyedPowerups 3AnkhCoinPointValue 250CoinFallingAcceleration 300GemFallingAcceleration 350AIMinProbability 10AIVelocityModifier 1AISpecialAmmoModifier 50AIWeightPerMatchingBall 15AIMinDelay 2.1AIOff falseCoefficientOfFriction 0.8PusherForce 200PusherMass 100ScorpionVelocity -1000DefaultTrackStartSpeed 800DefaultTrackEndSpeed 2DefaultTrackSwitchJunctionSpeed 100PercentBallsSandstormDestroys 0.5MinBallsSandstormDestroys 10AssignPlayer2toPlayer1 falseShooterSecondsBeforeNextShot 0.5LastAdventureLevelName "A_11_7"BonusPerComboCollapse 750BonusPerChainedCollapse 1500BonusPerAccuracyPercent 15BonusPerSecondUnderBonusTime 50PuzzleMinSecondsBetweenLoads 0.5PuzzleModeMinSecondsBeforeShowingBall 0.5PuzzleModeMaxSecondsBeforeShowingBall 2MapHelpDelay 0.3CampaignMapAdjustment 40CampaignMapHelpDuration 3GoldenScarabPointValue 500ArtifactPointValue 500ShowPlayerScores falseShowTugOfWarScoreDifference falseWinningTugOfWarScoreDifference 20000MinTimeBeforeSpawningAnotherMapShootable 20MaxTimeBeforeSpawningAnotherMapShootable 25NumCanopicJarAnims 4CanopicJarPointValue 1000OnslaughtSetupTimeBetweenMushroomSpawns 0.5TreasureHunterMaxTreasuresPerTrain 10SurvivalEndTextFontCenterPos ( 400, 300 )SurvivalEndTextLifeTime 0.75SurvivalEndTextFontHeight 228TimeBetweenShotsToBeConsideredActivelyPlaying 13CTNIntroSlowdownRate 9InitialTrainSpawnVelocity 1000ReplacementTrainSpawnVelocity 200DisableReplacementTrains falseNumberOfMatchesBeforeForceBallIsSpawned 3PowerupFallingAcceleration 400ShooterFullTiltAmount 50ShooterShotRecoilRatePerSecond 200ShooterLengthOfRecoil 10ShooterTiltRateOfDecay 2.5ReflectorProjectileSpeedMultiplier 3ScryeRadius 100ScryeActive "scryer_resonation_blue01"ScryeDetect "scryer_find_blue01"ScryeEffectOffset -32CanopicJarAwardSecondsForJarToTravel 1CanopicJarAwardSecondsForMadeBonusLevelEffect 4PercentChanceDangerAmmoSelectionPicksChainReaction 0.75NumBallsToPerformDangerChainReactionPickOn 15TrackTracerSpeed 1000SurvivalMaxSpawnStreakDecrease 0.25SurvivalTimeToReachMinimumSpawnStreak 200CTNMaxSpawnStreakChange 0.5CTNTimeToStartIncreasingSpawnStreak 90CTNTimeToReachMaximumSpawnStreak 210TurboSnakeEndScarabVelocity -1000WedgeMass 100PushBackForce 0PushBackSeconds 2CanopicJarSpawnWaitTimeUntilFadingIn 1CanopicJarMinTimeLasts 8CanopicJarMaxTimeLasts 10CanopicJarFadeInTime 1CanopicJarFadeOutTime 1CanopicJarAwardHandoffTime 0.3MusicCrossFadeSeconds 2SoundReplayDelaySeconds 0.001 [ Pobierz całość w formacie PDF ]

  • zanotowane.pl
  • doc.pisz.pl
  • pdf.pisz.pl
  • quentinho.opx.pl






  • Formularz

    POst

    Post*

    **Add some explanations if needed